Nurturing Spirit

Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.

Herbal Expert. You gain Proficiency in the Medicine and Survival skill. If you already have Proficiency in it, you gain Expertise in that skill.

Grace. Whenever you finish a Long Rest, you can choose a number of willing creatures that rested with you up to a number equal to your Proficiency Bonus. Until a chosen creature finishes a Long Rest, its Hit Point maximum and current Hit Points increase by an amount equal to your character level.

Warming Spirit. Whenever you finish a Short or Long Rest, you can choose one ally currently affected by your Grace feature. It has Advantage on the first next Initiative rolls on while it is at its Hit Point maximum.

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